Burning Steel – Menu Concepting 2015-05-05
Today I’ve been working on concepting the menus for Burning Steel. I want to achieve a menu system that is easy to use with both gamepads and mouse and keyboard.
Starting with the main menu the screen will contain only the necessary options: Singleplayer, Multiplayer, Options, Credits, and Exit. All of these options should be quite self-explanatory.
The planet in the background represents the planet in the game (for now) and will rotate in the finished product.
I also tested how the menu would look in Unity.
It’s a bit buggy as of now as this was put together in the timespan of ten minutes.
Selecting Multiplayer will (obviously) take you to the Multiplayer screen where the players will be presented with a “join screen.”
Pressing the A button on the controller will add the player to the game. When 2-4 players have joined they may proceed to the vehicle (Beast) select screen. All players will be presented a choice of four Beasts (in the future I’m hoping to have a total of 30 Beasts in the game) all with different stats to suit different kinds of play styles. All players may drive the same Beast if they like.
There’s more content to come but this is all I will leave you with for now.
Signing Out